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Functional impairment matters in the screening and diagnosis of gaming disorder

  • Joël Billieux
  • , Daniel L. King
  • , Susumu Higuchi
  • , Sophia Achab
  • , Henrietta Bowden-Jones
  • , Wei Hao
  • , Jiang Long
  • , Hae Kook Lee
  • , Marc N. Potenza
  • , John B. Saunders
  • , Vladimir Poznyak
  • University of Luxembourg
  • Université catholique de Louvain
  • University of Adelaide
  • National Hospital Organization Kurihama Medical and Addiction Center
  • University of Geneva
  • Imperial College London
  • Central South University
  • Yale University
  • University of Queensland
  • World Health Organization

Research output: Contribution to journalReview articlepeer-review

176 Scopus citations

Abstract

This commentary responds to Aarseth et al.'s (in press) criticisms that the ICD-11 Gaming Disorder proposal would result in "moral panics around the harm of video gaming" and "the treatment of abundant false-positive cases." The ICD-11 Gaming Disorder avoids potential "overpathologizing" with its explicit reference to functional impairment caused by gaming and therefore improves upon a number of flawed previous approaches to identifying cases with suspected gaming-related harms. We contend that moral panics are more likely to occur and be exacerbated by misinformation and lack of understanding, rather than proceed from having a clear diagnostic system.

Original languageEnglish
Pages (from-to)285-289
Number of pages5
JournalJournal of Behavioral Addictions
Volume6
Issue number3
DOIs
StatePublished - 2017

Bibliographical note

Publisher Copyright:
© 2017 The Author(s).

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Diagnosis
  • Functional impairment
  • Gaming disorder
  • ICD-11
  • IGD
  • Internet gaming disorder

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