Abstract
This study investigated the protective or risk factors of game addiction at individual and school-level using multilevel modelling. Data from Korea Children and Youth Panel Survey was used for the analyses. The findings revealed that individual-level variables, including gender, delinquency, family intimacy, stress, self-esteem and self-control, were significant predictors of game addiction. Furthermore, protective school climate contributed to decreasing the level of game addiction and risky school climates positively predicted game addiction. The effect of individual-level variables on game addiction was different depending on the type or level of school-level variables. Based on the findings, implications and suggestions for future studies were discussed.
Original language | English |
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Pages (from-to) | 822-831 |
Number of pages | 10 |
Journal | International Journal of Psychology |
Volume | 55 |
Issue number | 5 |
DOIs | |
State | Published - 1 Oct 2020 |
Bibliographical note
Publisher Copyright:© 2019 International Union of Psychological Science
Keywords
- Game addiction
- Korean adolescents
- Multilevel modelling
- School climate